REC & INT Volleyball 4s
Play that is competitive, overly aggressive, rough and/or unsportsmanlike such as pushing, shoving, elbowing, shouldering, tripping, hacking, slashing, sliding, tackling, ball blasting, chirping, name calling, threats and intimidation, is prohibited and will not be tolerated by FCSSC. FCSSC IS FIRST-AND-FOREMOST-FOR-FUN. ANY ROUGH OR PHYSICAL PLAY WILL RESULT IN IMMEDIATE EXPULSION FROM THE GAME, THE LEAGUE, THE CLUB AND/OR ALL OF THE ABOVE. All players should go out of their way to avoid contact with other players and/or eliminate actions or behaviours that could jeopardize player safety. If accidental contact occurs, it is expected that players will apologize for that contact, ensure everyone is alright, and stop the game to seek appropriate help as required. This rule supersedes all others!
Spirit Points: An integral part of all the sports that the Forest City Sport & Social Club offers. It is based on the primary focus of the FCSSC, which is sportsmanship and to have FUN...NOT on competitive and aggressive sport.
Equipment/Set-Up: FCSSC Game Co-ordinators will provide volleyballs for each game and will set-up the net(s) for the game. Teams are welcome to bring their own balls for warm-up and practice. In addition, FCSSC’s Game Co-ordinator will keep score when possible (ie. Only one game in the gym at a time). If the FCSSC Game’s Co-ordinator is unable to keep score, we ask that each team select a player to assist in keeping score.
17. GHOST RULE - If a team does not meet the minimum gender requirements on the court, teams can decide to play with a ‘ghost’ in replacement of the missing player. As a penalty, the opposing team receives a 5 point advantage at the start of each set. The team which uses the ghost rule can have a maximum of 3 players on the court. Example – If a team has 3 males and 0 females the ghost player is the female player, therefore the team may only have 3 males on the court (the 4th male would substitute into play).
The ghost rule encourages game play, fairness, and discourages default situations. It is also designed to be used if a player is unable to continue play due to injury during a game. This allows the game to continue without a default as a result of an injury.
Discrepancies: All games are self-refereed. Any disputes will be discussed amongst the two team captains. Please play honestly and call your own infractions (lift, net, etc). If a dispute cannot be settled the point should be re-served.
Score Reporting: Captains from each team are responsible for reporting or confirming game scores within 48 hours of the completion of the game. Scores can be reported or confirmed via our website at www.fcssc.ca.
Spirit Points: Captains are also responsible for submitting a “Spirit” score for the opposing team each week. This is done when the score is reported or confirmed on the FCSSC website. Spirit points allow you to score your opponent based on your experience playing against them. You can score them based on how fun they were to play against, did they show good sportsmanship, did they follow and know the rules, did they arrive on time etc. All teams should shoot for PERFECT Spirit Points!
Departure: Each week after your game, it is important to leave the court in a timely manner. Teams could be playing after you and will need to get their game started on time. It is also possible that the facility could be closing upon the completion of your game and all staff and FCSSC members will need to depart the building at that time.
Note* Locations stated are as known at the time of posting and may change without notice. FCSSC reserves the right to add, delete or change locations at any time as necessary to accommodate availability, meet quality standards and league size/demand for courts.